Saturday, January 25, 2014

Game Maker 8.1 Pro JS



GameMaker: Studio caters to entry-level novices and seasoned game development professionals equally, allowing them to create cross-platform games in record time and at a fraction of the cost!
In addition to making games development 80 percent faster than coding for native languages, developers can create fully functional prototypes in just a few hours, and a full game in just a matter of weeks.

GameMaker: Studio is highly intuitive. It has everything that you need to deal with fonts, sounds, images and music, as well as other resources that you may need for creating games. It enables you to define game entities, known as 'objects' and their behaviours in an intuitive, event-driven way and has an easy-to-use drag-and-drop interface.

Workspace

The Studio workspace allows you to easily introduce your images, music, sound effects, and fonts through the Studio Resource Tree, drag and drop actions to events within the Object Editor and tie it all together within the Room Editor.

Rooms

Every game made with Studio takes place within one or more rooms. It’s here where you will bring all the objects together to build a game.

Objects

These are the fundamental building blocks of Studio allowing you to assign behaviours or interactions to events.

Actions and Events

Combine actions and events to control every last detail of your game using Studio’s event-driven approach.

Screen Shots







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